• Picking up where we left off last week, now that I have had a little more time to play (but not much- my work hours have been insane), we have finally reached the beautiful Goldenrod City.

    Goldenrod City is one of my favorite locations in the Pokemon world. It has a pretty nice layout, the safari-zone-lite to the north, a game corner, adds to the Radio card/PokeGear with a physical location, a really fucking annoying gym battle (I HATE rollout! I HATE rollout!!!!), new useful items and systems (the bicycle, Daycare center, Pokemon breeding, lots of trainers who give you stuff when you exchange numbers): it’s great! Plus, it sets up later conflict by sprinkling Team Rocket around the town. Where you’ve got casinos, you’ve got organized crime. I’ve learned so much from Pokemon.

    To go back a bit to where we left off: after getting the Violet Gym badge, I went to the Ruins of Alph and actually explored around. Adding the extra dex for Unknown, the mini games, and the text/intrigue was a great addition. I can’t remember exactly how that ties into the legendary dogs and birds, but I’m excited and intrigued by the Ruins.

    I was able to play one morning and returned to earlier routes to grab morning-and day-only Pokemon, like Phanpy, and even got a phone call from Hiker Anthony telling me about a Dunsparce swarm! I’ve got 41 Pokemon, and basically have everything possible for this part of the game (I do have some bugs from the Bug catching contests I still need to grab) and have evolved quite a few early-game catches, and now I’ll be able to do even more with the Day Care Center there for me to skip some low levels for Pokemon like Spearow.

    I think at a certain point I’m not going to be able to keep up with catching everything, because I really want to get ahead as the game’s story picks up after Ecruteak. Up until this point, it has been fairly easy for me to focus on catching Pokemon because there really isn’t much going on story-wise, and accomplishments are spread out and pretty simple and straightforward. The Slowpoke Well has only 4 battles and they are all in the same room, which honestly is pretty boring. There are a lot of areas blocked by Rock Smash, Surf, and Strength, that sort of annoy me because I don’t really want to have to back track to these places. On the other hand, by putting these sorts of locked areas everywhere, from Dark Cave to Union Cave, makes it worth it to come back and do lots of things all together in the same area. I guess I’ll just wait to see if that all pays off, but right now I’m really annoyed that I can’t access those areas..

    Hoping to get far during the Christmas break because I really don’t want to do work, even though I have lots to do and could really use the over time after going a little crazy in Japan. Excited to have some things to share about the legendaries next time!

  • After weeks of old posts, I am rested and mostly no-longer jetlagged. Actually, that’s a complete lie. But I have managed to play some games in between my 10 hour sleeps and 12 hour work days.

    During my trip to Japan this November, my husband and I spent quite a bit of time looking at old game hardware and thinking about our own collections, which lead us to thinking about Pokemon. We talked a lot about Pokemon, and I couldn’t help but pick up a few Japanese copies of my old favorites. This counts as studying game design, right?

    All of this to say: this post is the first installment in my Pokemon Crystal play-through, and unfortunately it will not be very long because of my current addiction to sleep. I only just beat the first gym.

    Crystal Version does not need an introduction: released half a year after Gold and Silver in North America, it was the first game to include a Battle Tower, cute little wiggles for the battle sprites, and one of the few implementations that would actually make it into all later Pokemon titles: a girl main character. Up until summer 2001, I was perfectly happy being a boy in the Pokemon world because I was a pretty annoying tom-boy and pick-me in real life (in my defense I was literally a stupid child). I would continue to be ‘one of the bros’ until well into college, but even someone as ‘not-like-other-girls’ as me could not contain my excitement that finally finally the main character was a girl, and there was no difference between her story and Gold’s, and her outfit was fucking sick.

     I think the general consensus now is that Crystal is one of the best of the Game Boy era Pokemon games. At the time, however, most of my classmates who played Pokemon were not really impressed by it or were actively hostile because Nintendo was pandering to girls. Anyway, other than a full play-through of the main quest in Crystal, I did not really sit with the game or put an insane amount of hours into it. (My in-game hour count in Gold version was lost when the internal battery finally died in 2014, but I remember the number. It was really not good. I actually did play too many video games as a child. My parents were right.)

    So, I started at the beginning with an un-modded emulated Crystal version on my laptop. Yes, I did just pick up an old copy in Japan, and have my original back in the US, but for this write up I will be playing in my native language and without concerns about internal batteries.

    It’s the classic RPG opening in your bedroom. Your mom gives you some gear, there is an old, wise Professor who gives you your Pokemon: on this play I chose Cyndaquil, the basic form of my childhood favorite, Typhlosion. The opening of the game is slightly longer than that of gen 1; instead of popping up to Viridian and back to get your Pokedex, you have to go through a small town and an addition route to get to Mr Pokemon, and to meet good old Prof Oak, before going back to Professor Elm in New Bark Town. He uses the new phone mechanic to summon you back to his lab to tell you a Pokemon was stolen, but you actually run into the thief and the Pokemon (always the one with the type that has an advantage over your starter’s type) for a battle on the way. Once you have the Pokedex, you are given some Pokeballs and you can get right to it.

    I found that having a longer route to the beginning of the game was not as annoying as I remember it being as a child, but that might be because now I’m used to things like BotW and… I don’t want to bring it up but… things like PKMN Sun and Moon. I never got off the tutorial island in those. it felt like years. Also, what the hell is Cherrygrove. There is fuck all there. Although, fun story: I was the first of my friends to get the Map Card because I was the one who would obsessively talk to every NPC multiple times just in case. Do kids still sit together in a room and play games together, even single player ones? That was nice. I miss having friends and play dates. I miss racing to see who could beat the first gym the fastest, catch the most Pokemon the quickest…

    I caught a few Pokemon, but missed out on quite a lot. You can probably guess why, considering I’ve been working long days… yep, all Night Pokemon! I love love love the Day/Night mechanic and days of the week! As you probably know from my Majora’s Mask obsession, I’m really interested in time and timers in game design. Obviously there are some serious detriments for those of us who can’t play at any time of day or all days of the week because we are adults with responsibilities, but that’s where I think being able to change the clock and have it only affect superficial things like “what is available now” and “with this person be in the right place for a quest” is actually really important for accessibility for people of all ages and with complicated schedules. BUT I also love the feeling of finally having time to be able to do something you haven’t had the opportunity to in a game because you happen to have a free morning.

    Well, I’ve done my best to catch as many as possible and today I’ve finally beat the first gym. I think getting that badge was pretty easy, and I don’t feel like I’ve done too much grinding, even though I actually am a terrible grinder and can’t help but try to level up all my favorites (and it turns out I have a lot of favorite Pokemon! It’s all the ones that look like little rats!), which makes the going very slow in games like this. But even considering my personal problems, I think this game is pretty well paced. Also, there are so many Pokemon available early in the game, which is very motivating and really makes the possibilities for team make up interesting even early in the game (apparently this was due to complaints about Gold and Silver not having a good variety). At the moment, I’m favoring: Gastly, my Cyndaquil, Butterfree, Egg (you know), Poliwag, and Pidgey. I’m hoping I can beat this by March or sooner so I can get back to playing short games.

  • Old post: 2023.06.13 Tears of the Kingdom

    I think it’s pretty obvious what I’m playing tonight: why, yes, it’s

    Tears of the Kingdom

    Unfortunately, I got a new job sort of recently which is a little demanding, so I haven’t played as much as I would have liked to this last month. Additionally, my husband has been away since April (though he should be home in 2 weeks!) so we have only had a little time to play together on the weekends. Most nights when I try to play a little before bed, I end up nodding off after about 5 minutes and snapping awake to find that Link has fallen out of the sky and drowned. I’m glad it’s not like OoT, smacking you in the face with your total number of Game Overs every time you open your game file.

    Anyway, I’m not sure if I’m actually ready to talk about this game, especially considering I think that it’s too early to post freely, spoiler-wise. Not that I’m really far enough to spoil anything for everyone. I’m pretty happy that nothing too important has been spoiled for me yet. The only thing I’ll say now is that I get a similar ‘sad, desperate direct sequel to a slightly more happy game’ that I did with Majora’s Mask. I’m not saying Breath of the Wild or Ocarina of Time were happy, but I think the plot in those games are a bit more black and white. Majora’s Mask introduces you to some of the most depressed, delusional, and desperate NPCs you can meet in a Nintendo game. Clock Town is stressful and there is no relief to be found in the surrounding cities and countryside. Everything that the people of Termina care about are ultimately pointless. Even if you save your cows today, even if you marry the love of your life tonight, even if you move somewhere that makes your wife happy, even if you find some joy in the memory of your dead son, none of it matters because tomorrow Termina will be destroyed and we all will die…

    I’m always talking about Majora’s Mask. What I mean by all this is I get a bad feeling from the people in Hyrule. I feel like their reconstruction of their home has been for nothing. There are dangers all around them in the sky and down in the depths of the earth, too. Their princess is lost and their hero has no answers. People are being displaced by monsters, society’s efforts to rebuild are frustrated at every turn. And I love it. I cannot wait to see where this story goes (already much stronger than BotW’s, though I feel like that isn’t saying anything because I barely felt BotW’s story. That game just made me feel… like the world is big).

    I’m reserving judgement until I’ve uncovered more Tears and learned a bit more. Fingers crossed we get some good ‘dungeons’ this time.

    2025.12.09

    I actually don’t have an update for this. I haven’t played much beyond where I got in summer of 2023. I will certainly revisit BotW and TotK in the next 12 months, because I think we are going to get a new Zelda announcement for the 40 year anniversary in February.

  • Old post: 2023.07.30 Overcooked

    Took a brief vacation from Tears of the Kingdom to try a game that has been recommended to us by about six hundred people: Overcooked! And it has not disappointed! (My only recommendation, if you haven’t played yet, would be to sort out your controller drift… or else you and your family members may begin screaming at the TV and each other). I haven’t played such a fun and silly co-op in ages. The premise of the game is that you’ve been sent back in time to learn how to cook so you can defeat a giant onion who is destroying the world? Wait or are you working for the onion. Maybe the creature is a meatball. Whatever I don’t give a shit, you cook stuff in different timed levels with various challenges (for example: you are on a moving truck and need to jump across the open highway to another truck, you’re on ice and are slippin and slidin everywhere). It’s fun, it’s challenging, it requires a lot of patience and true love for your family. It has been nice to take a mental break from exploring to complete straightforward tasks. Can’t wait to get a better controller so I can really enjoy this game.

    Update: 2025.12.05

    I got that fabled working controller while I was in Japan and… this did not help with family fights. It turns out if you are prone to arguing with your parents, you are probably going to fail at this.

    On the other hand, my husband and I don’t argue, and we have had a lot of success with the game. We did think, at times, that the designers hadn’t really properly tested certain levels: there were some that seemed oddly easy, for where they were in the game, while others were borderline impossible and entirely luck based. Ah well. Still a really fun game! I’m looking forward to trying some of the extra levels and challenges.

  • Something about a little green guy makes me want to do my very best. It makes me want to try to protect him. I think I’ve always loved the little green guy on my screen because I started off playing those green toned Game Boy games and really every game protagonist was a little green guy back then. I used to get anxious playing Frogger. I just wasn’t good enough to keep him from being squished.

    Jelly Blobs of Doom was a different story. Even if you didn’t grow up on Neopets in the 90s/00s, you certainly played a game that was basically the same thing: you are a little ___ and you eat other ___ to get bigger. Then, you can eat even bigger ___ and your score starts to get crazy. Of course, the bigger you get, the harder it is to dodge the even bigger ___s that are still trying to chow down on you.

    So in this scenario, I was worried about the green jelly Chomby (a friendly brontosaurus-looking fellow who has always reminded me of Littlefoot). I was thinking about this tonight as I played Jelly Blobs of Doom, cackling in a stress-induced mania as a slammed on the arrow keys to get as much jelly in the Chomby as possible before the game ended, because of a video I saw about little white guys. We are still talking video game characters here, by the way, not like, White Guys. I am going to have to revisit this post with a link because unfortunately my brain is not so good and I cannot remember the name of the person who made the video. Also you should watch/listen to it. Little White Guys as a blank slate, ready for you to project emotion and identity onto. Small, soft, simple in a complex and colorful world! It certainly gives me something to think about when I latch onto my Green Guys and Black Guys: I need to revisit Limbo.

    *NB// the video is called Little White Guys by Juniper Dev. Link to watch. https://youtu.be/banRsciq1ww?si=QR7kxEvihAusp58R

  • I’m a simple girl: I see a good cosplay at Comic Con, I cannot stop thinking about the game those characters are from. The cosplay (plays, actually) in question? Baldur’s Gate 3 characters. A Gale, a girl Astarion, and someone who I think was supposed to be an OC but maybe I just don’t know every niche character from that game that people are insane about, despite having completed the game last year. I think that might be the worst culprit for ‘game where every single character has a cult-like following around them of insatiably horny gamers’. All love and no judgement whatsoever.

    Alas, when I returned home, I immediately booted up RimWorld because that is actually the only thing that has been on my mind recently.

    I think everyone has certain games that are their repeat offenders; you pick it up, you literally CANNOT STOP PLAYING IT NO MATTER WHAT YOU DO for 2 months, and then you put it down and don’t pick it up again for 2 years. For me, this is The Sims (1-4, to be honest, though I have to admit the older ones are my favorite and I still play the original from time to time!), Skyrim (yes I know), Animal Crossing (WW because I don’t have my Game Cube here in the UK), one of the early gen Pokemon games or ROM hacks, The Long Dark, and RimWorld. I guess with the exception of Pokemon, these are all pretty self-explanatory: they are open-ended, resource management or colony building games. I don’t think it’s that strange that when I return to these games, the way I play them takes up a lot of time and brain space, because I think that full immersion is how you are supposed to play those games. But when the itch is scratched, it’s easy to put them down for a long time and only pick up where you left off when you are ready. But is this just a ‘me’ thing? Do other people have completely different relationships with Skyrim or the Sims or RimWorld? Do you have a different go-to short term addiction game?

  • I have a great love of the ‘hello world’ phrase and post, so I’m not going to change the name. And this is a normal introduction post, so let me get started. Hi.

    Welcome to my video game appreciation blog. This is really just a place to dump my thoughts on design, narrative, and FUN as I play through games old and new. I like fantasy RPGs, survival games, and open-ended world builders. But I’ll play anything if you hand me a controller.

    I started writing about games online a few years ago but never in once place, so I’m also going to use this blog to gather some old posts about games I played in the past. I hope to revisit some of these as I continue on my journey to understand game design by just playing a shit load of games.

    A little about me: I’m Elessar. I am in my mid-30s and transitioning from a legal career into video games. I’m from New York but now I live in London with my husband and cat. That’s really it.

Is this your new site? Log in to activate admin features and dismiss this message
Log In